UNPKG

@tolokoban/tgd

Version:

ToloGameDev library for WebGL2

25 lines 1.04 kB
import type { TgdInterfaceTransformable } from "../../interface"; import { TgdTransfo } from "../../math"; import { TgdPainter } from "../painter"; import type { TgdSprite } from "./types"; export type { TgdSprite } from "./types"; export declare abstract class TgdPainterSpritesAbstract<Base extends TgdSprite, Type extends Base> extends TgdPainter implements TgdInterfaceTransformable { readonly transfo: TgdTransfo; abstract list(): ReadonlyArray<Type>; abstract forEach(callback: (sprite: Type) => void): void; abstract filter(test: (sprite: Type) => boolean): ReadonlyArray<Type>; abstract get count(): number; abstract get capacity(): number; /** * Delete all sprites. */ abstract clear(): void; abstract add(data: Omit<Type, keyof Base> & Partial<Omit<Type, "id">>): Type; abstract remove(sprite: { id: number; }): void; abstract delete(): void; abstract paint(): void; abstract debug(caption?: string): void; } //# sourceMappingURL=sprites-abstract.d.ts.map