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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdPainter } from "../painter"; import type { TgdTexture2D } from "../../texture"; export interface TgdPainterMixOptions { texture1: TgdTexture2D; texture2: TgdTexture2D; strength: number; z: number; flipY: boolean; name: string; } export declare class TgdPainterMix extends TgdPainter { private readonly context; texture1: TgdTexture2D | undefined; texture2: TgdTexture2D | undefined; strength: number; z: number; private readonly program; private readonly vao; constructor(context: { gl: WebGL2RenderingContext; }, options?: Partial<TgdPainterMixOptions>); delete(): void; paint(_time: number, _delay: number): void; } //# sourceMappingURL=mix.d.ts.map