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@tolokoban/tgd

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ToloGameDev library for WebGL2

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export declare const VERT = "#version 300 es\n\nin vec2 attPoint;\nin vec2 attUV;\nout vec2 varUV;\n\nvoid main() {\n varUV = attUV;\n float x = attPoint.x;\n float y = attPoint.y;\n gl_Position = vec4(x, y, 0.0, 1.0);\n}"; //# sourceMappingURL=background.vert.d.ts.map