UNPKG

@tolokoban/tgd

Version:

ToloGameDev library for WebGL2

2 lines 268 B
export declare const FRAG = "#version 300 es\n\nprecision highp float;\n\nuniform sampler2D uniTexture;\nin vec2 varUV;\nout vec4 FragColor;\n\nvoid main() {\n FragColor = vec4(texture(uniTexture, varUV).rgb, 1.0);\n}"; //# sourceMappingURL=background.frag.d.ts.map