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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdGeometry } from "../../geometry"; /** * The capsule is a 3D shape made of a cylinder * and two hemispheres, all of radius 1. * The roundness gives use the number of faces around the cylinder. * Every vertex has 4 coordinates: x, y, z, and a number that will * be 0.0 for bottom tip, and 1.1 for top tip. * The cylinder is aligned along Z axis. */ export declare function makeCapsule(roundness: number): TgdGeometry; //# sourceMappingURL=capsule.d.ts.map