@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
13 lines • 436 B
TypeScript
import { TgdPainter } from "./painter";
/**
* This painter paints nothing but execute some logic at every frame.
*/
export declare class TgdPainterLogic extends TgdPainter {
private readonly logicFunction;
constructor(logicFunction: (time: number, delta: number) => void, options?: Partial<{
name: string;
}>);
delete(): void;
paint(time: number, delta: number): void;
}
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