@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
15 lines • 523 B
TypeScript
import { type TgdContext, type TgdTexture2D } from "@tolokoban/tgd";
export declare class Framebuffers {
readonly context: TgdContext;
private readonly textureInput;
private readonly textures;
private readonly framebuffers;
private readonly textureToDelete;
constructor(context: TgdContext, textureInput: TgdTexture2D);
get texture(): TgdTexture2D;
clear(): void;
paint(action: () => void): TgdTexture2D;
swap(): void;
delete(): void;
}
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