@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
13 lines (10 loc) • 505 B
JavaScript
export const FRAG = `
precision highp float;
uniform sampler2D uniTexture;
in vec2 varUV;
out vec4 FragColor;
void main() {
FragColor = texture(uniTexture, varUV);
}
`;
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