@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
17 lines (14 loc) • 661 B
JavaScript
export const VERT = `
uniform float uniScale;
in vec2 attPoint;
in vec2 attUV;
out vec2 varUV;
out vec2 varUVDepth;
void main() {
vec2 s = vec2(uniScale, 1.0);
vec2 o = vec2(0.5, 0);
varUV = o + (attUV - o) * s;
varUVDepth = vec2(0, 1) - attUV;
gl_Position = vec4(attPoint, 1.0, 1.0);
}`;
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