@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
25 lines • 702 B
TypeScript
import { ArrayNumber4 } from "../types";
import { TgdVec4 } from "../math";
import { TgdMaterial } from "./material";
export type TgdMaterialHullOptions = Partial<{
color: ArrayNumber4 | TgdVec4;
/**
* Thickness of the line in percentage of the height.
* Default to 1 %.
*/
expansion: number;
/**
* The more you shift to the back, the more you will get only
* the contours.
* Default to 0.01
*/
zShift: number;
attNormal: string;
}>;
export declare class TgdMaterialHull extends TgdMaterial {
color: TgdVec4;
thickness: number;
zShift: number;
constructor(options?: TgdMaterialHullOptions);
}
//# sourceMappingURL=hull.d.ts.map