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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdLight } from "../light"; import { TgdMaterial, type TgdMaterialOptions } from "./material"; export interface TgdMaterialFaceOrientationOptions extends Partial<TgdMaterialOptions> { light?: TgdLight; ambient?: TgdLight; specularExponent?: number; specularIntensity?: number; } /** * This material is useful to debug meshes. * The outside faces are blue and the inside one are red. */ export declare class TgdMaterialFaceOrientation extends TgdMaterial { light: TgdLight; ambient: TgdLight; specularExponent: number; specularIntensity: number; private readonly lightColor; private readonly ambientColor; constructor(options?: TgdMaterialFaceOrientationOptions); } //# sourceMappingURL=face-orientation.d.ts.map