@tokens-studio/graph-engine
Version:
An execution engine to handle Token Studios generators and resolvers
25 lines • 894 B
TypeScript
import { Color as ColorType } from '../../types.js';
import { INodeDefinition, ToInput, ToOutput } from '../../index.js';
import { Node } from '../../programmatic/node.js';
declare const HUE_METHODS: readonly ["shorter", "longer", "increasing", "decreasing", "raw"];
declare const PROGRESSION_TYPES: readonly ["linear", "quadratic", "cubic"];
export default class NodeDefinition extends Node {
static title: string;
static type: string;
static description: string;
inputs: ToInput<{
colorA: ColorType;
colorB: ColorType;
space: string;
hue: (typeof HUE_METHODS)[number];
steps: number;
progression: (typeof PROGRESSION_TYPES)[number];
}>;
outputs: ToOutput<{
colors: ColorType[];
}>;
constructor(props: INodeDefinition);
execute(): void | Promise<void>;
}
export {};
//# sourceMappingURL=range.d.ts.map