@tokens-studio/graph-engine
Version:
An execution engine to handle Token Studios generators and resolvers
19 lines • 651 B
TypeScript
import { INodeDefinition } from '../../index.js';
import { Node } from '../../programmatic/node.js';
import { PositionFunction, Vector3 } from 'poline';
export type PolineNodeOptions = {
anchorColors: Vector3[];
numPoints: number;
invertedLightness?: boolean;
positionFunctionX?: PositionFunction;
positionFunctionY?: PositionFunction;
positionFunctionZ?: PositionFunction;
};
export default class NodeDefinition extends Node {
static title: string;
static type: string;
static description: string;
constructor(props: INodeDefinition);
execute(): void | Promise<void>;
}
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