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@tokens-studio/graph-engine

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An execution engine to handle Token Studios generators and resolvers

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import { Color } from '../../types.js'; import { ColorSpace } from './lib/spaces.js'; import { INodeDefinition, ToInput, ToOutput } from '../../index.js'; import { Node } from '../../programmatic/node.js'; export default class DestructColorNode extends Node { static title: string; static type: string; static description: string; inputs: ToInput<{ /** * The color to deconstruct */ color: Color; }>; outputs: ToOutput<{ /** * The color space of the input color */ space: ColorSpace; /** * The first channel value */ a: number; /** * The second channel value */ b: number; /** * The third channel value */ c: number; /** * The fourth channel value (alpha) */ alpha?: number; }>; constructor(props: INodeDefinition); execute(): void | Promise<void>; } //# sourceMappingURL=deconstruct.d.ts.map