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@tokens-studio/graph-engine

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An execution engine to handle Token Studios generators and resolvers

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/** * Identifies the version of the engine that the graph was created with */ export const annotatedVersion = 'engine.version'; /** * Identifies the index of the variadic input */ export const annotatedVariadicIndex = 'engine.index'; /** * Identifies the current play state of the engine */ export const annotatedPlayState = 'engine.playState'; export const annotatedCapabilityPrefix = 'engine.capability.'; /** * Hides a property from being exposed to the parent in the subgraph */ export const hideFromParentSubgraph = 'engine.hideFromParentSubgraph'; /** * Indicates that node will use dynamically created inputs */ export const annotatedDynamicInputs = 'engine.dynamicInputs'; /** * Indicates that there should only ever be one instance of this node in the graph */ export const annotatedSingleton = 'engine.singleton'; /** * Indicates whether the node is deletable. Default is true */ export const annotatedDeleteable = 'engine.deletable'; /** * Indicates that a node is currently running */ export const annotatedNodeRunning = 'engine.nodeRunning'; /** * Unique id of the entity */ export const annotatedId = 'engine.id'; //# sourceMappingURL=index.js.map