@tokens-studio/graph-engine
Version:
An execution engine to handle Token Studios generators and resolvers
38 lines • 1.18 kB
JavaScript
/**
* Identifies the version of the engine that the graph was created with
*/
export const annotatedVersion = 'engine.version';
/**
* Identifies the index of the variadic input
*/
export const annotatedVariadicIndex = 'engine.index';
/**
* Identifies the current play state of the engine
*/
export const annotatedPlayState = 'engine.playState';
export const annotatedCapabilityPrefix = 'engine.capability.';
/**
* Hides a property from being exposed to the parent in the subgraph
*/
export const hideFromParentSubgraph = 'engine.hideFromParentSubgraph';
/**
* Indicates that node will use dynamically created inputs
*/
export const annotatedDynamicInputs = 'engine.dynamicInputs';
/**
* Indicates that there should only ever be one instance of this node in the graph
*/
export const annotatedSingleton = 'engine.singleton';
/**
* Indicates whether the node is deletable. Default is true
*/
export const annotatedDeleteable = 'engine.deletable';
/**
* Indicates that a node is currently running
*/
export const annotatedNodeRunning = 'engine.nodeRunning';
/**
* Unique id of the entity
*/
export const annotatedId = 'engine.id';
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