@tokens-studio/graph-engine
Version:
An execution engine to handle Token Studios generators and resolvers
38 lines • 1.26 kB
TypeScript
/**
* Identifies the version of the engine that the graph was created with
*/
export declare const annotatedVersion = "engine.version";
/**
* Identifies the index of the variadic input
*/
export declare const annotatedVariadicIndex = "engine.index";
/**
* Identifies the current play state of the engine
*/
export declare const annotatedPlayState = "engine.playState";
export declare const annotatedCapabilityPrefix = "engine.capability.";
/**
* Hides a property from being exposed to the parent in the subgraph
*/
export declare const hideFromParentSubgraph = "engine.hideFromParentSubgraph";
/**
* Indicates that node will use dynamically created inputs
*/
export declare const annotatedDynamicInputs = "engine.dynamicInputs";
/**
* Indicates that there should only ever be one instance of this node in the graph
*/
export declare const annotatedSingleton = "engine.singleton";
/**
* Indicates whether the node is deletable. Default is true
*/
export declare const annotatedDeleteable = "engine.deletable";
/**
* Indicates that a node is currently running
*/
export declare const annotatedNodeRunning = "engine.nodeRunning";
/**
* Unique id of the entity
*/
export declare const annotatedId = "engine.id";
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