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@toit/esptool.js

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import { Stub } from "./stubs"; export declare enum ChipFamily { ESP32 = "esp32", ESP8266 = "esp8266", ESP32S2 = "esp32S2" } export declare const ESP_ROM_BAUD = 115200; export declare type EspLoaderOptions = { flashSize: number; logger: Logger; debug: boolean; }; export interface Logger { debug(message?: unknown, ...optionalParams: unknown[]): void; log(message?: unknown, ...optionalParams: unknown[]): void; error(message?: unknown, ...optionalParams: unknown[]): void; } declare type progressCallback = (i: number, total: number) => void; export declare class EspLoader { private _chipfamily; private _efuses; private options; private serialPort; private isStub; private baudRate; private reader; constructor(serialPort: SerialPort, options?: Partial<EspLoaderOptions>); private get logger(); private writeToStream; /** * Put into ROM bootload mode & attempt to synchronize with the * ESP ROM bootloader, we will retry a few times */ connect(retries?: number): Promise<void>; private try_connect; /** * shutdown the read loop. */ disconnect(): Promise<void>; crystalFrequency(): Promise<number>; /** * @name macAddr * Read MAC from OTP ROM */ macAddr(): Promise<string>; /** * Read the OTP data for this chip. */ private readEfuses; private efuses; /** * Read a register within the ESP chip RAM. */ private readRegister; /** * ESP32, ESP32S2 or ESP8266 based on which chip type we're talking to. */ chipFamily(): Promise<ChipFamily>; /** * The specific name of the chip. */ chipName(): Promise<string>; /** * Send a command packet, check that the command succeeded. */ private checkCommand; private _sendCommandBuffer; private sendCommand; private getResponse; private static checksum; /** * Change the baud rate for the serial port. */ setBaudRate(prevBaud: number, baud: number): Promise<void>; /** * Put into ROM bootload mode & attempt to synchronize with the * ESP ROM bootloader, we will retry a few times */ private sync; private getFlashWriteSize; /** * Write data to the flash. */ flashData(binaryData: Uint8Array, offset?: number, progressCallback?: progressCallback | undefined, encrypted?: boolean): Promise<void>; private _flashBlockBuffer; private flashBlock; private flashBegin; /** * Leave flash mode and run/reboot * * @param reboot wheather or not to reboot */ flashFinish(reboot?: boolean): Promise<void>; /** * Calculate an erase size given a specific size in bytes. * Provides a workaround for the bootloader erase bug. */ private static getEraseSize; private memBegin; private _memBlockBuffer; private memBlock; private memFinish; /** * loads the stub onto the device. * * @param stub Stub to load */ loadStub(stub?: Stub): Promise<void>; /** * erase the flash of the device * * @param timeoutMs the timeout of erasing */ eraseFlash(timeoutMs?: number): Promise<void>; } export {}; //# sourceMappingURL=index.d.ts.map