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@tldraw/sync-core

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tldraw infinite canvas SDK (multiplayer sync).

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{ "version": 3, "sources": ["../../src/lib/protocol.ts"], "sourcesContent": ["import { SerializedSchema, UnknownRecord } from '@tldraw/store'\nimport { NetworkDiff, ObjectDiff, RecordOpType } from './diff'\n\nconst TLSYNC_PROTOCOL_VERSION = 8\n\n/**\n * Gets the current tldraw sync protocol version number.\n *\n * This version number is used during WebSocket connection handshake to ensure\n * client and server compatibility. When versions don't match, the connection\n * will be rejected with an incompatibility error.\n *\n * @returns The current protocol version number\n *\n * @example\n * ```ts\n * const version = getTlsyncProtocolVersion()\n * console.log(`Using protocol version: ${version}`)\n * ```\n *\n * @internal\n */\nexport function getTlsyncProtocolVersion() {\n\treturn TLSYNC_PROTOCOL_VERSION\n}\n\n/**\n * Constants defining the different types of protocol incompatibility reasons.\n *\n * These values indicate why a client-server connection was rejected due to\n * version or compatibility issues. Each reason helps diagnose specific problems\n * during the connection handshake.\n *\n * @example\n * ```ts\n * if (error.reason === TLIncompatibilityReason.ClientTooOld) {\n * showUpgradeMessage('Please update your client')\n * }\n * ```\n *\n * @internal\n * @deprecated Replaced by websocket .close status/reason\n */\nexport const TLIncompatibilityReason = {\n\tClientTooOld: 'clientTooOld',\n\tServerTooOld: 'serverTooOld',\n\tInvalidRecord: 'invalidRecord',\n\tInvalidOperation: 'invalidOperation',\n} as const\n\n/**\n * Union type representing all possible incompatibility reason values.\n *\n * This type represents the different reasons why a client-server connection\n * might fail due to protocol or version mismatches.\n *\n * @example\n * ```ts\n * function handleIncompatibility(reason: TLIncompatibilityReason) {\n * switch (reason) {\n * case 'clientTooOld':\n * return 'Client needs to be updated'\n * case 'serverTooOld':\n * return 'Server needs to be updated'\n * }\n * }\n * ```\n *\n * @internal\n * @deprecated replaced by websocket .close status/reason\n */\nexport type TLIncompatibilityReason =\n\t(typeof TLIncompatibilityReason)[keyof typeof TLIncompatibilityReason]\n\n/**\n * Union type representing all possible message types that can be sent from server to client.\n *\n * This encompasses the complete set of server-originated WebSocket messages in the tldraw\n * sync protocol, including connection establishment, data synchronization, and error handling.\n *\n * @param R - The record type being synchronized (extends UnknownRecord)\n *\n * @example\n * ```ts\n * syncClient.onReceiveMessage((message: TLSocketServerSentEvent<MyRecord>) => {\n * switch (message.type) {\n * case 'connect':\n * console.log('Connected to room with clock:', message.serverClock)\n * break\n * case 'data':\n * console.log('Received data updates:', message.data)\n * break\n * }\n * })\n * ```\n *\n * @internal\n */\nexport type TLSocketServerSentEvent<R extends UnknownRecord> =\n\t| {\n\t\t\ttype: 'connect'\n\t\t\thydrationType: 'wipe_all' | 'wipe_presence'\n\t\t\tconnectRequestId: string\n\t\t\tprotocolVersion: number\n\t\t\tschema: SerializedSchema\n\t\t\tdiff: NetworkDiff<R>\n\t\t\tserverClock: number\n\t\t\tisReadonly: boolean\n\t }\n\t| {\n\t\t\ttype: 'incompatibility_error'\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\treason: TLIncompatibilityReason\n\t }\n\t| {\n\t\t\ttype: 'pong'\n\t }\n\t| { type: 'data'; data: TLSocketServerSentDataEvent<R>[] }\n\t| { type: 'custom'; data: any }\n\t| TLSocketServerSentDataEvent<R>\n\n/**\n * Union type representing data-related messages sent from server to client.\n *\n * These messages handle the core synchronization operations: applying patches from\n * other clients and confirming the results of client push operations.\n *\n * @param R - The record type being synchronized (extends UnknownRecord)\n *\n * @example\n * ```ts\n * function handleDataEvent(event: TLSocketServerSentDataEvent<MyRecord>) {\n * if (event.type === 'patch') {\n * // Apply changes from other clients\n * applyNetworkDiff(event.diff)\n * } else if (event.type === 'push_result') {\n * // Handle result of our push request\n * if (event.action === 'commit') {\n * console.log('Changes accepted by server')\n * }\n * }\n * }\n * ```\n *\n * @internal\n */\nexport type TLSocketServerSentDataEvent<R extends UnknownRecord> =\n\t| {\n\t\t\ttype: 'patch'\n\t\t\tdiff: NetworkDiff<R>\n\t\t\tserverClock: number\n\t }\n\t| {\n\t\t\ttype: 'push_result'\n\t\t\tclientClock: number\n\t\t\tserverClock: number\n\t\t\taction: 'discard' | 'commit' | { rebaseWithDiff: NetworkDiff<R> }\n\t }\n\n/**\n * Interface defining a client-to-server push request message.\n *\n * Push requests are sent when the client wants to synchronize local changes\n * with the server. They contain document changes and optionally presence updates\n * (like cursor position or user selection).\n *\n * @param R - The record type being synchronized (extends UnknownRecord)\n *\n * @example\n * ```ts\n * const pushRequest: TLPushRequest<MyRecord> = {\n * type: 'push',\n * clientClock: 15,\n * diff: {\n * 'shape:abc123': [RecordOpType.Patch, { x: [ValueOpType.Put, 100] }]\n * },\n * presence: [RecordOpType.Put, { cursor: { x: 150, y: 200 } }]\n * }\n * socket.sendMessage(pushRequest)\n * ```\n *\n * @internal\n */\nexport interface TLPushRequest<R extends UnknownRecord> {\n\ttype: 'push'\n\tclientClock: number\n\tdiff?: NetworkDiff<R>\n\tpresence?: [typeof RecordOpType.Patch, ObjectDiff] | [typeof RecordOpType.Put, R]\n}\n\n/**\n * Interface defining a client-to-server connection request message.\n *\n * This message initiates a WebSocket connection to a sync room. It includes\n * the client's schema, protocol version, and last known server clock for\n * proper synchronization state management.\n *\n * @example\n * ```ts\n * const connectRequest: TLConnectRequest = {\n * type: 'connect',\n * connectRequestId: 'conn-123',\n * lastServerClock: 42,\n * protocolVersion: getTlsyncProtocolVersion(),\n * schema: mySchema.serialize()\n * }\n * socket.sendMessage(connectRequest)\n * ```\n *\n * @internal\n */\nexport interface TLConnectRequest {\n\ttype: 'connect'\n\tconnectRequestId: string\n\tlastServerClock: number\n\tprotocolVersion: number\n\tschema: SerializedSchema\n}\n\n/**\n * Interface defining a client-to-server ping request message.\n *\n * Ping requests are used to measure network latency and ensure the connection\n * is still active. The server responds with a 'pong' message.\n *\n * @example\n * ```ts\n * const pingRequest: TLPingRequest = { type: 'ping' }\n * socket.sendMessage(pingRequest)\n *\n * // Server will respond with { type: 'pong' }\n * ```\n *\n * @internal\n */\nexport interface TLPingRequest {\n\ttype: 'ping'\n}\n\n/**\n * Union type representing all possible message types that can be sent from client to server.\n *\n * This encompasses the complete set of client-originated WebSocket messages in the tldraw\n * sync protocol, covering connection establishment, data synchronization, and connectivity checks.\n *\n * @param R - The record type being synchronized (extends UnknownRecord)\n *\n * @example\n * ```ts\n * function sendMessage(message: TLSocketClientSentEvent<MyRecord>) {\n * switch (message.type) {\n * case 'connect':\n * console.log('Establishing connection...')\n * break\n * case 'push':\n * console.log('Pushing changes:', message.diff)\n * break\n * case 'ping':\n * console.log('Checking connection latency')\n * break\n * }\n * socket.send(JSON.stringify(message))\n * }\n * ```\n *\n * @internal\n */\nexport type TLSocketClientSentEvent<R extends UnknownRecord> =\n\t| TLPushRequest<R>\n\t| TLConnectRequest\n\t| TLPingRequest\n"], "mappings": "AAGA,MAAM,0BAA0B;AAmBzB,SAAS,2BAA2B;AAC1C,SAAO;AACR;AAmBO,MAAM,0BAA0B;AAAA,EACtC,cAAc;AAAA,EACd,cAAc;AAAA,EACd,eAAe;AAAA,EACf,kBAAkB;AACnB;", "names": [] }