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@tldraw/sync-core

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tldraw infinite canvas SDK (multiplayer sync).

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class TLRemoteSyncError extends Error { /** * Creates a new TLRemoteSyncError with the specified reason. * * reason - The specific reason code or custom string describing why the sync failed. * When using predefined reasons from TLSyncErrorCloseEventReason, the client * can handle specific error types appropriately. Custom strings allow for * application-specific error details. */ constructor(reason) { super(`sync error: ${reason}`); this.reason = reason; } name = "RemoteSyncError"; } export { TLRemoteSyncError }; //# sourceMappingURL=TLRemoteSyncError.mjs.map