@tldraw/sync-core
Version:
tldraw infinite canvas SDK (multiplayer sync).
16 lines (15 loc) • 387 B
JavaScript
const TLSYNC_PROTOCOL_VERSION = 7;
function getTlsyncProtocolVersion() {
return TLSYNC_PROTOCOL_VERSION;
}
const TLIncompatibilityReason = {
ClientTooOld: "clientTooOld",
ServerTooOld: "serverTooOld",
InvalidRecord: "invalidRecord",
InvalidOperation: "invalidOperation"
};
export {
TLIncompatibilityReason,
getTlsyncProtocolVersion
};
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