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@tldraw/state

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tldraw infinite canvas SDK (state).

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import { registerTldrawLibraryVersion } from '@tldraw/utils' import { singleton } from './lib/helpers' export { ArraySet } from './lib/ArraySet' export { atom, isAtom } from './lib/Atom' export type { Atom, AtomOptions } from './lib/Atom' export { unsafe__withoutCapture, whyAmIRunning } from './lib/capture' export { computed, getComputedInstance, isUninitialized, UNINITIALIZED, withDiff, } from './lib/Computed' export type { Computed, ComputedOptions, WithDiff } from './lib/Computed' export { EffectScheduler, react, reactor } from './lib/EffectScheduler' export type { EffectSchedulerOptions, Reactor } from './lib/EffectScheduler' export { EMPTY_ARRAY } from './lib/helpers' export { isSignal } from './lib/isSignal' export { deferAsyncEffects, transact, transaction } from './lib/transactions' export { RESET_VALUE } from './lib/types' export type { Child, ComputeDiff, Signal } from './lib/types' // This should be incremented any time an API change is made. i.e. for additions or removals. // Bugfixes need not increment this. const currentApiVersion = 1 const actualApiVersion = singleton('apiVersion', () => currentApiVersion) if (actualApiVersion !== currentApiVersion) { throw new Error( `You have multiple incompatible versions of @tldraw/state in your app. Please deduplicate the package.` ) } registerTldrawLibraryVersion( (globalThis as any).TLDRAW_LIBRARY_NAME, (globalThis as any).TLDRAW_LIBRARY_VERSION, (globalThis as any).TLDRAW_LIBRARY_MODULES )