@tldraw/editor
Version:
tldraw infinite canvas SDK (editor).
26 lines (21 loc) • 797 B
text/typescript
import { tlenv } from '../globals/environment'
const MAX_ZOOM_STEP = 10
/**
* Normalizes a wheel event, so that the delta values are consistent across different browsers or devices. Adapted from https://stackoverflow.com/a/13650579.
* @param event - The wheel event to normalize.
* @returns The normalized wheel event.
* @internal */
export function normalizeWheel(event: WheelEvent | React.WheelEvent<HTMLElement>) {
let { deltaY, deltaX } = event
let deltaZ = 0
// wheeling
if (event.ctrlKey || event.altKey || event.metaKey) {
deltaZ = (Math.abs(deltaY) > MAX_ZOOM_STEP ? MAX_ZOOM_STEP * Math.sign(deltaY) : deltaY) / 100
} else {
if (event.shiftKey && !tlenv.isDarwin && !tlenv.isIos) {
deltaX = deltaY
deltaY = 0
}
}
return { x: -deltaX, y: -deltaY, z: -deltaZ }
}