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@tldraw/editor

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tldraw infinite canvas SDK (editor).

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import { TLAssetUtilConstructor } from '../editor/assets/AssetUtil' /** @public */ export type TLAnyAssetUtilConstructor = TLAssetUtilConstructor<any> export function checkAssets(customAssets: readonly TLAnyAssetUtilConstructor[]) { const assets = [] as TLAnyAssetUtilConstructor[] const addedCustomAssetTypes = new Set<string>() for (const customAsset of customAssets) { if (addedCustomAssetTypes.has(customAsset.type)) { throw new Error(`Asset type "${customAsset.type}" is defined more than once`) } assets.push(customAsset) addedCustomAssetTypes.add(customAsset.type) } return assets }