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@tldraw/editor

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tldraw infinite canvas SDK (editor).

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"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var AssetUtil_exports = {}; __export(AssetUtil_exports, { AssetUtil: () => AssetUtil }); module.exports = __toCommonJS(AssetUtil_exports); class AssetUtil { constructor(editor) { this.editor = editor; } editor; /** Configure this asset util's {@link AssetUtil.options | `options`}. */ static configure(options) { return class extends this { // @ts-expect-error options = { ...this.options, ...options }; }; } /** * Options for this asset util. Override this to provide customization options for your asset. * Use {@link AssetUtil.configure} to customize existing asset utils. */ options = {}; static props; static migrations; /** * The type of the asset util, which should match the asset's type. */ static type; /** * Get the MIME types that this asset type supports. * Return an empty array if this asset type doesn't support files (e.g. bookmarks). */ getSupportedMimeTypes() { return []; } /** * Check whether this asset type accepts a given MIME type. */ acceptsMimeType(mimeType) { return this.getSupportedMimeTypes().includes(mimeType); } /** * Create an asset from a file. Return null if this asset type can't handle the file. */ async getAssetFromFile(_file, _assetId) { return null; } } //# sourceMappingURL=AssetUtil.js.map