@tldraw/editor
Version:
tldraw infinite canvas SDK (editor).
24 lines (23 loc) • 864 B
JavaScript
const tlenv = {
isSafari: false,
isIos: false,
isChromeForIos: false,
isFirefox: false,
isAndroid: false,
isWebview: false,
isDarwin: false,
hasCanvasSupport: false
};
if (typeof window !== "undefined" && "navigator" in window) {
tlenv.isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
tlenv.isIos = !!navigator.userAgent.match(/iPad/i) || !!navigator.userAgent.match(/iPhone/i);
tlenv.isChromeForIos = /crios.*safari/i.test(navigator.userAgent);
tlenv.isFirefox = /firefox/i.test(navigator.userAgent);
tlenv.isAndroid = /android/i.test(navigator.userAgent);
tlenv.isDarwin = window.navigator.userAgent.toLowerCase().indexOf("mac") > -1;
tlenv.hasCanvasSupport = typeof window !== "undefined" && "Promise" in window && "HTMLCanvasElement" in window;
}
export {
tlenv
};
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