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@tldraw/editor

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tldraw infinite canvas SDK (editor).

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function getRenderedChildNodes(node) { if (node.shadowRoot) { return node.shadowRoot.childNodes; } if (isShadowSlotElement(node)) { const assignedNodes = node.assignedNodes(); if (assignedNodes?.length) { return assignedNodes; } } return node.childNodes; } function* getRenderedChildren(node) { for (const child of getRenderedChildNodes(node)) { if (isElement(child)) yield child; } } function getWindow(node) { return node.ownerDocument?.defaultView ?? globalThis; } function isElement(node) { return node instanceof getWindow(node).Element; } function isShadowRoot(node) { return node instanceof getWindow(node).ShadowRoot; } function isInShadowRoot(node) { return "getRootNode" in node && isShadowRoot(node.getRootNode()); } function isShadowSlotElement(node) { return isInShadowRoot(node) && node instanceof getWindow(node).HTMLSlotElement; } function elementStyle(element) { return element.style; } function getComputedStyle(element, pseudoElement) { return getWindow(element).getComputedStyle(element, pseudoElement); } export { elementStyle, getComputedStyle, getRenderedChildNodes, getRenderedChildren, isElement }; //# sourceMappingURL=domUtils.mjs.map