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@tldraw/editor

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tldraw infinite canvas SDK (editor).

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import { StateNode } from "../../StateNode.mjs"; class Idle extends StateNode { static id = "idle"; onPointerDown(info) { this.parent.transition("pointing", info); } onEnter() { this.editor.setCursor({ type: "cross", rotation: 0 }); } onCancel() { this.editor.setCurrentTool("select"); } } export { Idle }; //# sourceMappingURL=Idle.mjs.map