@tldraw/editor
Version:
tldraw infinite canvas SDK (editor).
15 lines (14 loc) • 367 B
JavaScript
import { StateNode } from "../StateNode.mjs";
import { Idle } from "./children/Idle.mjs";
import { Pointing } from "./children/Pointing.mjs";
class BaseBoxShapeTool extends StateNode {
static id = "box";
static initial = "idle";
static children() {
return [Idle, Pointing];
}
}
export {
BaseBoxShapeTool
};
//# sourceMappingURL=BaseBoxShapeTool.mjs.map