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@tldraw/editor

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tldraw infinite canvas SDK (editor).

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import { StateNode } from "../StateNode.mjs"; import { Idle } from "./children/Idle.mjs"; import { Pointing } from "./children/Pointing.mjs"; class BaseBoxShapeTool extends StateNode { static id = "box"; static initial = "idle"; static children() { return [Idle, Pointing]; } } export { BaseBoxShapeTool }; //# sourceMappingURL=BaseBoxShapeTool.mjs.map