@tldraw/editor
Version:
tldraw infinite canvas SDK (editor).
35 lines (34 loc) • 1.33 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var nearestMultiple_exports = {};
__export(nearestMultiple_exports, {
nearestMultiple: () => nearestMultiple
});
module.exports = __toCommonJS(nearestMultiple_exports);
function gcd(a, b) {
return b === 0 ? a : gcd(b, a % b);
}
function nearestMultiple(float) {
const decimal = float.toString().split(".")[1];
if (!decimal) return 1;
const denominator = Math.pow(10, decimal.length);
const numerator = parseInt(decimal, 10);
return denominator / gcd(numerator, denominator);
}
//# sourceMappingURL=nearestMultiple.js.map