@tldraw/core
Version:
The tldraw core renderer and utilities.
33 lines • 1.91 kB
TypeScript
import type React from 'react';
import type { TLBounds, TLKeyboardInfo, TLPointerInfo } from './types';
export declare class Inputs {
pointer?: TLPointerInfo<string>;
keyboard?: TLKeyboardInfo;
keys: Record<string, boolean>;
isPinching: boolean;
bounds: TLBounds;
pointerUpTime: number;
activePointer?: number;
pointerIsValid(e: TouchEvent | React.TouchEvent | PointerEvent | React.PointerEvent): boolean;
touchStart<T extends string>(e: TouchEvent | React.TouchEvent, target: T): TLPointerInfo<T>;
touchEnd<T extends string>(e: TouchEvent | React.TouchEvent, target: T): TLPointerInfo<T>;
touchMove<T extends string>(e: TouchEvent | React.TouchEvent, target: T): TLPointerInfo<T>;
pointerDown<T extends string>(e: PointerEvent | React.PointerEvent, target: T): TLPointerInfo<T>;
pointerEnter<T extends string>(e: PointerEvent | React.PointerEvent, target: T): TLPointerInfo<T>;
pointerMove<T extends string>(e: PointerEvent | React.PointerEvent, target: T): TLPointerInfo<T>;
pointerUp<T extends string>(e: PointerEvent | React.PointerEvent, target: T): TLPointerInfo<T>;
panStart: (e: WheelEvent) => TLPointerInfo<'wheel'>;
pan: (delta: number[], e: WheelEvent) => TLPointerInfo<'wheel'>;
isDoubleClick(): boolean;
clear(): void;
resetDoubleClick(): void;
keydown: (e: KeyboardEvent | React.KeyboardEvent) => TLKeyboardInfo;
keyup: (e: KeyboardEvent | React.KeyboardEvent) => TLKeyboardInfo;
pinch(point: number[], origin: number[]): TLPointerInfo<"pinch">;
reset(): void;
static getPoint(e: PointerEvent | React.PointerEvent | Touch | React.Touch | WheelEvent, bounds: TLBounds): number[];
static getPressure(e: PointerEvent | React.PointerEvent | Touch | React.Touch | WheelEvent): number;
static commandKey(): string;
}
export declare const inputs: Inputs;
//# sourceMappingURL=inputs.d.ts.map