UNPKG
@threlte/xr
Version:
latest (1.6.1)
next (1.0.0-next.16)
1.6.1
1.6.0
1.5.5
1.5.4
1.5.3
1.5.2
1.5.1
1.5.0
1.4.0
1.3.0
1.2.0
1.1.1
1.1.0
1.0.8
1.0.7
1.0.6
1.0.5
1.0.4
1.0.2
1.0.1
1.0.0
1.0.0-next.16
1.0.0-next.15
1.0.0-next.14
1.0.0-next.13
1.0.0-next.12
1.0.0-next.11
1.0.0-next.10
1.0.0-next.9
1.0.0-next.8
1.0.0-next.7
1.0.0-next.6
1.0.0-next.5
1.0.0-next.4
1.0.0-next.3
1.0.0-next.2
1.0.0-next.1
1.0.0-next.0
0.1.4
0.1.3
0.1.2
0.1.1
0.1.0
0.0.13
0.0.12
0.0.11
0.0.10
0.0.9
0.0.8
0.0.7
0.0.6
0.0.5
0.0.4
0.0.3
0.0.2
Tools to more easily create VR and AR experiences with Threlte
threlte.xyz
threlte/threlte
@threlte/xr
/
dist
/
internal
/
useHandTrackingState.d.ts
6 lines
(5 loc)
•
238 B
TypeScript
View Raw
1
2
3
4
5
6
/** * There are some cases where we need to know if hand tracking is now active before an input source * connection or disconnection event. This is the way to do that. */
export
declare
const
useHandTrackingState
:
() =>
() =>
boolean
;