@threlte/rapier
Version:
Components and hooks to use the Rapier physics engine in Threlte
5 lines (4 loc) • 352 B
TypeScript
import type { ColliderDesc } from '@dimforge/rapier3d-compat';
import type { Vector3 } from 'three';
import type { ColliderShapes } from '../types/types.js';
export declare const scaleColliderArgs: <Shape extends ColliderShapes>(shape: Shape, args: Parameters<(typeof ColliderDesc)[Shape]>, scale: Vector3) => Parameters<(typeof ColliderDesc)[Shape]>;