@threlte/rapier
Version:
Components and hooks to use the Rapier physics engine in Threlte
11 lines (10 loc) • 362 B
JavaScript
import { RigidBodyType } from '@dimforge/rapier3d-compat';
const rigidBodyTypeMap = {
dynamic: RigidBodyType.Dynamic,
fixed: RigidBodyType.Fixed,
kinematicPosition: RigidBodyType.KinematicPositionBased,
kinematicVelocity: RigidBodyType.KinematicVelocityBased
};
export const parseRigidBodyType = (type) => {
return rigidBodyTypeMap[type];
};