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@threlte/rapier

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Components and hooks to use the Rapier physics engine in Threlte

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import RAPIER from '@dimforge/rapier3d-compat'; import { type Key, type Stage } from '@threlte/core'; import type { Framerate, RapierContext } from '../types/types'; export declare const createRapierContext: (worldArgs: ConstructorParameters<typeof RAPIER.World>, options: { framerate?: Framerate; autoStart?: boolean; simulationStageOptions?: { before?: (Key | Stage) | (Key | Stage)[]; after?: (Key | Stage) | (Key | Stage)[]; }; synchronizationStageOptions?: { before?: (Key | Stage) | (Key | Stage)[]; after?: (Key | Stage) | (Key | Stage)[]; }; }) => RapierContext;