@threlte/rapier
Version:
Components and hooks to use the Rapier physics engine in Threlte
16 lines (15 loc) • 670 B
TypeScript
import { type CurrentWritable, type Key, type Stage } from '@threlte/core';
import type { Framerate } from '../types/types';
export declare const createPhysicsStages: (framerate: CurrentWritable<Framerate>, simulationOffset: CurrentWritable<number>, updateRigidBodySimulationData: CurrentWritable<boolean>, options?: {
simulationStageOptions?: {
before?: (Key | Stage) | (Key | Stage)[];
after?: (Key | Stage) | (Key | Stage)[];
};
synchronizationStageOptions?: {
before?: (Key | Stage) | (Key | Stage)[];
after?: (Key | Stage) | (Key | Stage)[];
};
}) => {
simulationStage: Stage;
synchronizationStage: Stage;
};