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@threlte/extras

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Utilities, abstractions and plugins for your Threlte apps

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import type { Snippet } from 'svelte'; import type { CubeCamera, Scene } from 'three'; export interface VirtualEnvironmentProps { children?: Snippet<[ { restart(): void; update(): void; camera: CubeCamera; renderTarget: CubeCamera['renderTarget']; } ]>; /** * The scene to apply the virtual environment to * @default useThrelte().scene */ scene?: Scene; /** * Whether to set the `scene`'s background to the loaded environment * @default false */ isBackground?: boolean; /** * Whether to set the `scene`'s environment to the virtual environment * @default true */ isEnvironment?: boolean; /** * Passed along to the internal CubeCamera * @default 1000 */ far?: number; /** * Controls how many times camera will be updated * @default Infinity */ frames?: number; /** * Passed along to the internal CubeCamera * @default 0.1 */ near?: number; /** * A function that will be called anytime the update task has been started */ onupdatestart?: () => void; /** * A function that will be called anytime the update task has been stopped */ onupdatestop?: () => void; /** * Size of the render target. a higher resolution should have more detail * @default 256 */ resolution?: number; /** * Whether to show the virtual environment in the scene * @default true */ visible?: boolean; }