@threepipe/plugin-gaussian-splatting
Version:
Gaussian Splatting for Threepipe
12 lines • 490 B
TypeScript
import { Camera, PerspectiveCamera, ShaderMaterial2, WebGLRenderer } from 'threepipe';
export declare class GaussianSplatMaterialRaw extends ShaderMaterial2 {
private _currentCamera?;
private _renderer?;
readonly isGaussianSplatMaterialRaw = true;
set minAlpha(value: number);
constructor();
private _refresh;
dispose(): this;
update(camera: PerspectiveCamera | Camera, renderer: WebGLRenderer): void;
}
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