@three.ez/instanced-mesh
Version:
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
1 lines • 567 B
Source Map (JSON)
{"version":3,"file":"Skeleton.d.ts","sourceRoot":"","sources":["../../../../src/core/feature/Skeleton.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AAI1C,OAAO,QAAQ,sBAAsB,CAAC;IACpC,UAAU,cAAc;QACtB;;;;WAIG;QACH,YAAY,CAAC,QAAQ,EAAE,QAAQ,EAAE,uBAAuB,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;QAC1E;;;;;UAKE;QACF,UAAU,CAAC,EAAE,EAAE,MAAM,EAAE,mBAAmB,CAAC,EAAE,OAAO,EAAE,eAAe,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;QAC3F,eAAe,CAAC,sBAAsB,CAAC,aAAa,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI,CAAC;KAClH;CACF"}