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@three.ez/instanced-mesh

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Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.

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import { Mesh } from 'three'; declare module '../InstancedMesh2.js' { interface InstancedMesh2 { /** * Gets the morph target data for a specific instance. * @param id The index of the instance. * @param object Optional `Mesh` to store the morph target data. * @returns The mesh object with updated morph target influences. */ getMorphAt(id: number, object?: Mesh): Mesh; /** * Sets the morph target influences for a specific instance. * @param id The index of the instance. * @param object The `Mesh` containing the morph target influences to apply. */ setMorphAt(id: number, object: Mesh): void; } } //# sourceMappingURL=Morph.d.ts.map