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@three.ez/instanced-mesh

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Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.

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declare module '../InstancedMesh2.js' { interface InstancedMesh2 { /** * Resizes internal buffers to accommodate the specified capacity. * This ensures that the buffers are large enough to handle the required number of instances. * @param capacity The new capacity of the buffers. * @returns The current `InstancedMesh2` instance. */ resizeBuffers(capacity: number): this; } } export {}; //# sourceMappingURL=Capacity.d.ts.map