@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
5 lines • 381 B
TypeScript
import type { Fn, Fn3, IObjectOf, Maybe, Nullable } from "@thi.ng/api";
import { type ReadonlyVec } from "@thi.ng/vectors/api";
import type { UniformValue } from "./api/shader.js";
export declare const UNIFORM_SETTERS: IObjectOf<Fn3<WebGLRenderingContext, WebGLUniformLocation, Maybe<number | ReadonlyVec>, Fn<Nullable<UniformValue>, void>>>;
//# sourceMappingURL=uniforms.d.ts.map