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@thi.ng/webgl

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WebGL & GLSL abstraction layer

8 lines 395 B
import type { ShaderFn, ShaderSpec } from "../api/shader.js"; export declare const PASSTHROUGH_VS: ShaderFn; export declare const PASSTHROUGH_VS_UV: ShaderFn; export declare const PASSTHROUGH_FS: ShaderFn; export declare const PASSTHROUGH_FS_UV: ShaderFn; export declare const FX_SHADER_SPEC: ShaderSpec; export declare const FX_SHADER_SPEC_UV: ShaderSpec; //# sourceMappingURL=pipeline.d.ts.map