@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
22 lines • 588 B
TypeScript
import { type ModelSpec } from "../api/model.js";
export interface QuadOpts {
/**
* Side length of the quad in each direction (always square).
*
* @defaultValue 2.0
*/
size: number;
/**
* @defaultValue true
*/
uv: boolean;
/**
* If true, the quad's position will be centered around `(0,0)`. If false,
* the quad's bottom-left corner will be at `(0,0)` .
*
* @defaultValue true
*/
center: boolean;
}
export declare const defQuadModel: (opts?: Partial<QuadOpts>) => ModelSpec;
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