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@thi.ng/webgl

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WebGL & GLSL abstraction layer

5 lines 347 B
import type { Material } from "./api/material.js"; import type { ShaderUniformSpecs } from "./api/shader.js"; export declare const DEFAULT_MATERIAL: Material; export declare const defMaterial: (mat?: Partial<Material>, flags?: Partial<Record<keyof Material, boolean>>, base?: Material) => ShaderUniformSpecs; //# sourceMappingURL=material.d.ts.map