@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
5 lines • 347 B
TypeScript
import type { Material } from "./api/material.js";
import type { ShaderUniformSpecs } from "./api/shader.js";
export declare const DEFAULT_MATERIAL: Material;
export declare const defMaterial: (mat?: Partial<Material>, flags?: Partial<Record<keyof Material, boolean>>, base?: Material) => ShaderUniformSpecs;
//# sourceMappingURL=material.d.ts.map