@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
8 lines • 395 B
TypeScript
import type { ShaderFn, ShaderSpec } from "../api/shader.js";
export declare const PASSTHROUGH_VS: ShaderFn;
export declare const PASSTHROUGH_VS_UV: ShaderFn;
export declare const PASSTHROUGH_FS: ShaderFn;
export declare const PASSTHROUGH_FS_UV: ShaderFn;
export declare const FX_SHADER_SPEC: ShaderSpec;
export declare const FX_SHADER_SPEC_UV: ShaderSpec;
//# sourceMappingURL=pipeline.d.ts.map