@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
5 lines • 331 B
TypeScript
import type { Material } from "../api/material.js";
import type { ShaderPresetOpts, ShaderSpec } from "../api/shader.js";
export type PhongOpts = ShaderPresetOpts<Pick<Material, "ambientCol" | "diffuseCol" | "specularCol">>;
export declare const PHONG: (opts?: Partial<PhongOpts>) => ShaderSpec;
//# sourceMappingURL=phong.d.ts.map