@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
7 lines • 357 B
TypeScript
import type { Material } from "../api/material.js";
import type { ShaderPresetOpts, ShaderSpec } from "../api/shader.js";
export interface LambertOpts extends ShaderPresetOpts<Pick<Material, "ambientCol" | "diffuseCol">> {
bidir: boolean;
}
export declare const LAMBERT: (opts?: Partial<LambertOpts>) => ShaderSpec;
//# sourceMappingURL=lambert.d.ts.map