UNPKG

@thi.ng/webgl

Version:

WebGL & GLSL abstraction layer

4 lines 272 B
import { type ITexture } from "./api/texture.js"; export declare const isGL2Context: (gl: WebGLRenderingContext | WebGL2RenderingContext) => gl is WebGL2RenderingContext; export declare const isFloatTexture: (tex: ITexture) => boolean; //# sourceMappingURL=checks.d.ts.map