@thi.ng/webgl
Version:
WebGL & GLSL abstraction layer
14 lines (13 loc) • 501 B
JavaScript
var DrawMode = /* @__PURE__ */ ((DrawMode2) => {
DrawMode2[DrawMode2["POINTS"] = 0] = "POINTS";
DrawMode2[DrawMode2["LINES"] = 1] = "LINES";
DrawMode2[DrawMode2["LINE_LOOP"] = 2] = "LINE_LOOP";
DrawMode2[DrawMode2["LINE_STRIP"] = 3] = "LINE_STRIP";
DrawMode2[DrawMode2["TRIANGLES"] = 4] = "TRIANGLES";
DrawMode2[DrawMode2["TRIANGLE_STRIP"] = 5] = "TRIANGLE_STRIP";
DrawMode2[DrawMode2["TRIANGLE_FAN"] = 6] = "TRIANGLE_FAN";
return DrawMode2;
})(DrawMode || {});
export {
DrawMode
};