@thi.ng/webgl-shadertoy
Version:
Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast
25 lines (15 loc) • 966 B
Markdown
# Change Log
- **Last updated**: 2025-08-04T09:13:01Z
- **Generator**: [thi.ng/monopub](https://thi.ng/monopub)
All notable changes to this project will be documented in this file.
Only versions published since **2022-01-01** are listed here.
Please consult the Git history for older version information.
See [Conventional Commits](https://conventionalcommits.org/) for commit guidelines.
**Note:** Unlisted _patch_ versions only involve non-code or otherwise excluded changes
and/or version bumps of transitive dependencies.
### [0.4.115](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.4.115) (2024-02-06)
#### ♻️ Refactoring
- use shader type consts ([813d277](https://github.com/thi-ng/umbrella/commit/813d277))
### [0.4.95](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.4.95) (2023-11-09)
#### ♻️ Refactoring
- update all tests (packages A-S) ([e3085e4](https://github.com/thi-ng/umbrella/commit/e3085e4))