UNPKG

@thi.ng/webgl-shadertoy

Version:

Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast

25 lines (15 loc) 966 B
# Change Log - **Last updated**: 2025-08-04T09:13:01Z - **Generator**: [thi.ng/monopub](https://thi.ng/monopub) All notable changes to this project will be documented in this file. Only versions published since **2022-01-01** are listed here. Please consult the Git history for older version information. See [Conventional Commits](https://conventionalcommits.org/) for commit guidelines. **Note:** Unlisted _patch_ versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies. ### [0.4.115](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.4.115) (2024-02-06) #### ♻️ Refactoring - use shader type consts ([813d277](https://github.com/thi-ng/umbrella/commit/813d277)) ### [0.4.95](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.4.95) (2023-11-09) #### ♻️ Refactoring - update all tests (packages A-S) ([e3085e4](https://github.com/thi-ng/umbrella/commit/e3085e4))